WujaDev WujaRift

Installation

Installation

Install WujaRift like any Paper plugin — one JAR in the plugins/ folder. No extra content plugins required.

Requirements

Install steps

  1. Stop the server (recommended for first install) or prepare for hot-load only on a test server.
  2. Copy WujaRift-x.y.z.jar into the plugins/ directory.
  3. Start the server — the plugin generates folders and default YAML files.
  4. Check the console: no errors on enable, WujaDev / WujaRift message present.
  5. Tune config.yml, events.yml, messages.yml, etc. (see Configuration).
  6. Grant admin permissions (e.g. LuckPerms) — see Commands.
  7. On a test world: /rift start void_incursion (or nether_breach) and verify the rift.

Tip: On production, set the allowed world/region, cooldown, and announcements first — then enable the automatic schedule.

Generated files (typical)

plugins/WujaRift/
├── config.yml
├── messages.yml
├── relics.yml
├── rewards.yml
├── gui.yml
├── events/
│   ├── nether_breach.yml
│   └── void_incursion.yml
└── wujarift.db          # SQLite (stats)

Optional hooks

Note: WujaRift does not require MythicMobs, ItemsAdder, or ModelEngine. Do not install them “just in case” for this plugin.