Relics
Relics
Vanilla items + PDC / CustomModelData + max-charges. Right-click activates the ability and spends a charge. An optional resource pack maps CMD — not required.
Default relics
| ID | Ability | Charges |
|---|---|---|
rift_blade | RIFT_SLASH — AOE slash | 8 |
void_amulet | VOID_WARD — absorption shield | 5 |
storm_core | TEMPEST — lightning strikes | 6 |
Definition example
relics:
rift_blade:
display-name: "<gradient:#FF0040:#FF6B35><bold>Rift Blade</bold></gradient>"
material: NETHERITE_SWORD
custom-model-data: 71001
lore:
- "<gray>Charges: <aqua><charges></aqua>"
max-charges: 8
cooldown-seconds: 12
glowing: true
unbreakable: true
enchantments:
SHARPNESS: 5
FIRE_ASPECT: 2
ability:
type: RIFT_SLASH
damage: 12.0
radius: 4.0
particle: SOUL_FIRE_FLAME
Giving relics
- Drop from rewards.yml (relic-chance + relic-pool)
- Admin: /rift give <player> rift_blade
- Preview: /rift relics
Optional resource pack: map CustomModelData (71001+) in your pack. Without a pack, relics still work as vanilla items with lore.